I downloaded the Sony Vegas Production Studio 11 trial today, right off the Sony webpage ( http://www.sonycreativesoftware.com/moviestudiopp ). Installed it, which was pretty quick, and then shot a quick puppet video to try out some of the features. It was also the first test drive of the Professor Puppet.
Here is a screenshot of what I was just working on:
Right away, really trying to use the Professor puppet, I find the mouth very tiring to operate, something is definitely amiss with the design (not that I had plans to go by). But I could tell while building it that the fit was a little tight and awkward.
Not much to do about it now, I will make it work until I make another puppet, with a more generous hand/mouth space. The opening motion is what really takes the effort, I feel like I have to fight the puppet to open its mouth, maybe he’s a bit shy, we’ll see.
Anyway, back to Vegas, the movie editing software, for those just joining us at this paragraph. Coming only from OpenShot (rock on dudes, open source) and Windows Movie Maker (bleh), Vegas is a welcome change. You can already feel the level of detail this software allows you, I know I will make higher quality movies right off the bat with this.
I just did a whirlwind tour, diving in to try to render something (which is going on right now, at this very moment, and my computer is suuuuper slow). Getting up and running this fast is nice, and it didn’t even crash (yet).
It’s a very quick video, but I also tried a little bit of green-screen action, which kinda worked as you will see. Each puppet was filmed separately, then “combined” magically with the green screen. Still looking for a good green screen setup, I’ll get there.
Here is the finished video:
